Imagine I've written something clever here inspiring you to make something awesome. If that happens give me credits
Wow - 1 week engine development... Reminds me, people were working over the weekend ? I only got my main menu, game structure and engine integration done. I still have to implement the character generation system, AI (this one will be tricky), and find a way to code those pointers to procedures I'm so fond of using
My plan is a platformer based on a mario-style story where the aim is simply to destroy as many enemies as possible tekken style I hobe everyone upgraded to 64mb of ram or more since things tend to rely on 'particle effects' to work. Oh and did I mention the ability/upgrade system? Thats needs implementing too? Whaaat? It wont code itself?
I once tried to change the world. But they wouldn't give me the source code. Damned evil cunning.
Finally I've decided to make a sort of "tech-demo". It will be a Gauntlet-like game or something, with random maps for fast plays. I mean no story, no save-games; just start killing skeletons, demons, hell beasts... I'll try to add the nice effects that made me to start using Allegro and write the Allegro.pas wrapper.
Actually I didn't start coding. I was too busy trying to find an idea for the game.
Last edited by Ñuño Martínez; 22-06-2011 at 08:09 AM. Reason: Quoting...
No signature provided yet.
haha! I haven't started my game at all yet (gives myself a kick in the arse to get started...)
cheers,
Paul
Games:
Seafox
Pages:
Syntax Error Software itch.io page
Online Chess
http://gameknot.com/#paul_nicholls
Same here actually. I have thought about it more and more and the game-plan is now more clear to me.
Tomorrow, I will hopefully start writing the first lines!
Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.
Bookmarks