just to expand on it
i use nearly the same method as alimonster except mines layed out like this. ill use my game as an example
Code:
C:\Projects\racer\
... Bin - holds the exe and game data
... Code - holds the project dpr and things
... directx - holds main headers
... dx8_framework - dx8 specific stuff
... dx9_framework - dx9 specifics
... opengl - opengl header and texture loader etc
... modules - my codes here :)
... input - keyboard.pas, wheel,pas (includes ffb code), main.pas(controll assignments etc)
... gfx - all files for gfx engine, renderer loader etc
... sound - all things for sound :)
... DCU - unit output
i find that the more organised the folders the easier it is to get to a procedure
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