hi (this doesnt fit into the sound sub catagories so it goes here! )
im creating a racing simulation and wounderd if any of you had any knowladge about real time engine sound calculations.
this method creates a realistic engine sound without using any wav/mp3 etc files.
an example can be found here http://performancesimulations.com/fi...SoundModel.zip
and here http://performancesimulations.com/fi...enginedemo.exe
im interested if any of you have knowladge on how to compleate this effectivly
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