Sorry WILL but you are about 10 years to late
Code:
1000 ! TREK.BAS 27-JUL-73 ARON K. INSINGA PROJECT DELTA
1060 DIM R(9%),D$(6%),D%(6%),G%(8%,8%),Q%(8%,8%),K%(9%,3%)
1070 MAT READ D$,R:MAT D%=ZER:RANDOMIZE
1080 DATA "WARP ENGINES", "S.R. SENSORS", "L.R. SENSORS"
1090 DATA "PHASER CNTRL", "PHOTON TUBES", "DAMAGE CNTRL"
1100 DATA .0001, .01, .03, .08, .28, 1.28, 3.28, 6.28, 13.28
1110 T%,T0%=INT(RND*20+20)*100%:T9%=40%:E%,E0%=3000%:P%,P0%=10%:S9%=200%
1130 DEF FND=SQR((K%(I%,1%)-S1%)^2%+(K%(I%,2%)-S2%)^2%)
1140 DEF FNR%=INT(RND*8+1)
1145 DEF FNW%(I%,J%)
1146 IF I%<1% OR I%>8% OR J%<1% OR J%>8% THEN FNW%=0% ELSE FNW%=-1%
Look familiar??
I've actually got the source code for about 4 different versions of the game
My idea is to make 3 modes
Mode 1 - Original Text mode - no mouse or anything you have to type everything
Mode 2 - Text based but with mouse enabled for selection and menu options
Mode 3 - A modern version - Some faces done in Poser with voice over telling the player what happens and full grpahics interface....
Sounds like fun!
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