EDIT 16/6/2004:
Due to reports of high memory utilization I've woked in
a new version of DoomViewer and now loads twice as
faster and needs about half the memory.
Hi everyone,
I've developed a 3D level viewer for the games
Doom, Doom2, Heretic, Hexen and Strife using
Delphi and Direct3D. The levels seem really very nice
in Direct3D (not DirectDraw used by others Doom engines).
You can find the program here:
http://www.geocities.ws/jimmyvalavan...oomviewer.html
The program does not rely in original Doom source code, it's written
from scratch using Delphi and DelphiX (DirectX 7).
Please send me you comments.
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