Thanks!
I expect at least two in the beginning, along with lots of smaller demos.
Here's a list of my games written with this engine (they are all on the App Store):
Sushi Quest (adventure/puzzle, written in 3 months)
Splash Ball (marble style puzzle game, written in 2 weeks)
Exam Quiz (simple quiz game, written in 1 day)
Icarus Sky (sidescroller, written in 1 week)
Paint Panic (match3/puzzle, written in 3 days)
Sushi Quest took 3 months since I was still finishing the engine, and I also spent lots of time porting it to OSX, Linux and iOS, I expect to be able to write it in 2 to 3 weeks if I started again
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