Testing update:
(From "TAsphyreImage.LoadFromFile")
For testing i tried the abow, and the filed saved is wrong, when multilined, ie 4x4, or 2x2, but not 4x1.Code:// 2. tile the bitmap on target Bmp.TileOnBmp(BTarget, nil, ATextureSize, APatternSize, ARealSize, APatternSize, taSource, 0, 0); BTarget.SaveToFile('c:\temp\'+ExtractFileName(FileName),btBmp,0,0);
Seems like the VTDTool.exe have the same problem.
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