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Thread: nxPascal

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  1. #11
    Damn, i've already found 2 bugs from the engine because of this game Not only models had no textures at first, because Displaylist class didn't take into account texture references (so they were auto-freed when model was destroyed), but also simple FPS counter had a bug... At least they're fixed now.
    Last edited by User137; 14-01-2012 at 01:56 AM.

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