Quote Originally Posted by User137 View Post
Damn, i've already found 2 bugs from the engine because of this game Not only models had no textures at first, because Displaylist class didn't take into account texture references (so they were auto-freed when model was destroyed), but also simple FPS counter had a bug... At least they're fixed now.
hehe, isn't that what games are for...to test their game engine?

I have found bugs in my engine when making The Probe using it, was rather helpful!

Good luck!

cheers,
Paul