Last edited by paul_nicholls; 13-04-2012 at 02:55 AM. Reason: typo
Games:
Seafox
Pages:
Syntax Error Software
itch.io page
Online Chess
http://gameknot.com/#paul_nicholls
Ahhh...I guess you mean this?
http://slick.cokeandcode.com/
EDIT: hmm...neato! I had forgotten about this game engine, I think I will try it instead of using lwjgl directly...we will see
Last edited by paul_nicholls; 13-04-2012 at 03:00 AM.
Games:
Seafox
Pages:
Syntax Error Software
itch.io page
Online Chess
http://gameknot.com/#paul_nicholls
Well, I think I have some ideas for my game <GASP!>
I am going to have a ball that can roll around, or fly (limited fuel...collectable) using keyboard, and fire at enemies/targers using the mouse cursor.
I am also thinking that I may have an 'elements' theme for each location - earth, fire, water (could include ice), air, neutral central hub location, and then some combination locations like fire/water, earth/air...
Different enemies (in locations) might shoot heat rays (fire location: set fire to player for short time - extra damage), freeze rays (water location: slow player down temporarily)...do you see a pattern here? hahaha
Games:
Seafox
Pages:
Syntax Error Software
itch.io page
Online Chess
http://gameknot.com/#paul_nicholls
Finally!! I have gotten some output going using Oxygene for Java...not that is what my game output is going to be, it is just a test
I had to wrestle with getting various libraries working and not crashing...pstudio was nice to supply me with a JMonkey template that worked and which nightly builds worked (thanks!!), but I have decided to go with lwjgl for a shallower learning curve for me (Oxgene for Java + new game library) haha
cheers,
Paul
Last edited by paul_nicholls; 15-04-2012 at 10:17 AM.
Games:
Seafox
Pages:
Syntax Error Software
itch.io page
Online Chess
http://gameknot.com/#paul_nicholls
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