The Delphi version is rather unplayable too, and even has more asteroids, so it's usually insta-death as you often spawn right on top of a meteor....
I might revisit it for the iPad as an experiment on implementing multi-touch left hand/right hand controls (mimicking a gamepad, like many games seem to do)It runs here on my shiny new iPad (3rd generation)
That said http://bit.ly/nickeliron and http://bit.ly/wartrail should run just fine on your new iPad, they're both Object Pascal compiled to JS/HTML5 (but they ain't retina-ready, I have only an iPad 2 )
Nickel-Iron was my first attempt, I'll probably revisit it with the things I've learned doing WarTrail, to add more visual effects, leader-boards & such. Once that's done, I'll probably have experimented and have enough existing code to wrap everything into a Pascal mini-gamedev library for HTML5.
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