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Thread: 2nd PGD Challenge - "Platformation"

  1. #61
    PGDCE Developer de_jean_7777's Avatar
    Join Date
    Nov 2006
    Location
    Bosnia and Herzegovina (Herzegovina)
    Posts
    287
    Your game is certainly unique, and not what I expected at first. Nice work.

  2. #62
    Quote Originally Posted by de_jean_7777 View Post
    Your game is certainly unique, and not what I expected at first. Nice work.
    Nice! thanks mate
    Because it was so rushed (I didn't start till 13-April) I didn't know what to do either, but I had only thought of a 2d platformer game initially
    It just mutated and morphed into it's present form LOL

    I wanted to do some sort of vector ninja running around (similar to N and N+ on XBox360), but the time constraints forced me to do a simpler character and I came up with the rolling up walls concept
    Games:
    Seafox


    Pages:
    Syntax Error Software itch.io page

    Online Chess
    http://gameknot.com/#paul_nicholls

  3. #63
    It was lucky that I had some 2d platform code lying around that I managed to port over to Oxygene for Java and get working as the basis...
    Games:
    Seafox


    Pages:
    Syntax Error Software itch.io page

    Online Chess
    http://gameknot.com/#paul_nicholls

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