Wow, it's hard to believe that this game project is over 6 years old!

I've been posting some cool behind the scenes dev bits about Garland's Quest on my twitter (@jkamcmillen) if you are interested or what to see whats behind the curtain, you may want to follow me on Twitter.

I've done so much work in the past few months and it's looking better than ever. Chris (artist) and I have been working out the new theme layout and Zack (musician) has composed the game's main theme. I plan on doing a big reveal this year in my crowd funding campaign. I can use all the support, even if just helping to spreading the word about the project. Even Paul will be chipping in and helping with some level design.

The aim of the campaign is to get a profession level of artwork to envision the world properly and add beauty both visually and with amazingly moving music.

Too soon to show off anything big yet, but the demo that will be available for the campaign will be designed to wow and impress.