AI is as complicated as you make it. The game for such a challenge must be simple enough to allow for simple AIs. This is a game development forum after all. If a person can't make a simple AI, I fail to see how that person can make an entire small game in one month.
I may do it or at least help with creating the game and API, but like everybody else, I have other things to attend.
I'm not familiar with Colobot, but judging by the few screenshots I saw, it looks much more advanced than what would be needed for this challenge. But in general bot games have been popular for many years. There even was a bot game that used Pascal Script a few years back.
For this challenge I imagine a game similar to the Ant game for the Google AI Challenge. The biggest challenge for making the game would properly be to create an interface to allow entries made in various Pascal dialects. I would say that at least Delphi, FPC and Oxygene must be supported. One solution would be to use a client/server paradigm and use sockets for communication.
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