Quote Originally Posted by phibermon View Post
Plus it's not like LUA is the *fastest* I wouldn't be suprised if PascalScript could beat it on performance in more than a few areas.
I'm sure that PascalScript could beat LUA in most scenarios. The main reason for this is that pascal script actualy gets translated (copmpiled) into byte code before it is executed. This way you get almost same performance as with native pascal code.

I personally know that if I ever do include some scripting capabilities into any of my games it would definitly be by using PascalScript.