Thanks for the feedback, I'll have a look at the code.
My main idea is that I want to actually model the hull and engines of the ships separately, so that if an engine gets knocked out the physics engine will act accordingly, so I suppose I would need a box for the hull and each engine and join these together. I did have a look at the documents but I couldn't see any joints that seemed suitable tor this purpose, they all seemed to be geared to attaching wheels etc.
Cheers
PS - The main game isn't for dogfight, but If I make any progress with this ODE stuff I might just do a small test game
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