Have you tried using our dglOpenGL.pas OpenGL Header? It works with Delphi and FPC and supports the latest OpenGL version (4.3). I haven't tested it on MacOSX, but at least on Windows and Linux GL 3.x and GL 4.x works fine.
Have you tried using our dglOpenGL.pas OpenGL Header? It works with Delphi and FPC and supports the latest OpenGL version (4.3). I haven't tested it on MacOSX, but at least on Windows and Linux GL 3.x and GL 4.x works fine.
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