Here's demo of world generator: https://dl.dropboxusercontent.com/u/...rldgentest.rar

Brown pixels on chunk are ground tiles, green are "ground coverage" tiles (in game it'll be seen like one of indestructible blocks in Super Mario Land), red are spikes and blue ones are destructible blocks.

Demo features two cats, one of which can be moved using arrows. They also collide, using pixel-perfect collision (using PMASK method)!

Reason for strange executable name is that project was originally "hello world" type of deal, but I've figured out that by making actual game I would learn much more (and so far I did!).