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  1. #16
    Works fine now.
    626 walkers, 26FPS.

    Should be more on my PC, how is the collision made? Some intelligent stuff or just basic stuff?
    They seem to avoid each other like peds in GTA_2. Although in GTA_2 they step back a bit if they collide with each other.
    But your demo is almost same.
    Last edited by hwnd; 11-08-2013 at 10:35 PM. Reason: typo

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