Also got an answer from gamedev:
http://www.gamedev.net/community/for...opic_id=296714
They're advising me to use TFACTOR because material alpha PLUS vertex alpha is impossible to do without vertex shaders (ouch, not good enough for that).
Also got an answer from gamedev:
http://www.gamedev.net/community/for...opic_id=296714
They're advising me to use TFACTOR because material alpha PLUS vertex alpha is impossible to do without vertex shaders (ouch, not good enough for that).
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