MP3 doesn't support by ZenGL, but you can write your own decoder for it and use with ZenGL, like I did it for track formats in extra/zglModPlug.pas via ModPlug library
MP3 doesn't support by ZenGL, but you can write your own decoder for it and use with ZenGL, like I did it for track formats in extra/zglModPlug.pas via ModPlug library
I have no idea how to do that, will use .ogg =) thank you for your help and if I absolutely need mp3 in the future I will figure out how to make a decoder for it and share =D
Thanks again very much, this library is the best thing that's happened to my video game programming. I remember using TPanels and TImages about 6 or so years ago when my dad gave me a copy of Delphi 3. OpenGL is a lot better lol.
Hehe, I was doing the same thing over 7-8 years ago with Delphi 5, and before with Visual Basic 6...I remember using TPanels and TImages about 6 or so years ago when my dad gave me a copy of Delphi 3.
Last edited by Andru; 28-02-2011 at 12:38 PM.
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