This is the code i just write to handle the files. The error i recive is that the path variable gets an AnsiString and the parameter for the IMG_LoadTexture is a pChar. How do i convert them?


Code:
program grafica;


uses SysUtils,crt,SDL2,SDL2_image;


type Textures=array[1..100] of pSDL_Texture;


var Window:pSDL_Window; var Tex:Textures; Ren:pSDL_Renderer;


procedure Graphic_Initialisation(var Window:pSDL_Window);
begin
	if SDL_INIT(SDL_INIT_VIDEO)<0 then
		writeln('An error ocurred, the program will now quit')
	else
		begin
			writeln('Graphic mode succesfully initialisated');
			Window:=SDL_CreateWindow('Test',50,50,600,400,SDL_WINDOW_SHOWN);
		end;
end;


procedure Texture_Loading;
var path:pChar;
begin
	Ren:=SDL_CreateRenderer(window,-1,0);
	path:=ExtractFilePath('grafica.exe');
	Tex[1]:=IMG_LoadTexture(Ren,path+'\monster.bmp');
	Tex[2]:=IMG_LoadTexture(Ren,path+'\monster1.bmp');;
end;


procedure Graphic_Composer;
var i:byte;
begin
	Texture_Loading;
	for i:=1 to 100 do
		begin
			if (i mod 2)=1 then
				begin
					SDL_RenderCopy(Ren,Tex[1],nil,nil);
					SDL_RenderPresent(Ren);
					SDL_DELAY(50);
				end
			else
				begin
					SDL_RenderCopy(Ren,Tex[2],nil,nil);
					SDL_RenderPresent(Ren);
					SDL_Delay(50);
				end;
		end;
end;


procedure Graphic_Destroy;
var i:byte;
begin
	for i:=1 to 100 do	
		SDL_DestroyTexture(Tex[i]);
	SDL_DestroyRenderer(Ren);
	SDL_DestroyWindow(Window);
	SDL_QUIT;
end;




begin
    clrscr;
	Graphic_Initialisation(Window);
	Graphic_Composer;
	Graphic_Destroy;
end.