Like I stated before, I think that simplicity must be key in such a competition. We have to make sure that it's something that can be done on a small time budget. For example, we could try to organize it in one week or weekend. It's way more fun to see 8 small finished games than 3 finished games made in 5 months (like the last competition).

I think this is the most important part. The theme is not that important to me, because even If I don't really like it, I can still spend a few days to make something crazy.