You'll have a nice classic GTA clone.
Correct me if I'm wrong but you are using Delphi, aren't you? Or can FPC compile it?
You'll have a nice classic GTA clone.
Correct me if I'm wrong but you are using Delphi, aren't you? Or can FPC compile it?
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editors are still built with delphi (i am phasing out delphi and making them lazarus-friendly but the game has more priority atm. ).
The game itself however is developed only with lazarus + freepascal for past year or so, which helps ensure future cross platform compatibility not that i managed to port it, but i'm hopeful that i will soon in near future, main code is well isolated from platform dependancies.
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
Positive update: i've managed to port map editor to lazarus, which is one of major support tools, it works, which is nice
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
I've implemented automatic damage deformations on vehicles, it looks good:
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
Amazing project and I like the authentic old school style of this. Hope to see it progressing !
2 update videos, the engine is finally maturing, after > 10 years of work
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
There is so much stuff done to get to this point!
I am glad you are at the most fun part: sculpting the above-water part of your project's iceberg
Nice. Keep up the good work!
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