code_glitch: Android, awesome!

Stoney: iOS, great!

Paul: A tutorial on how to make Bolderdash would be neat. Maybe something for the Coder's Block section? Also what about The Probe? Have you made a "1.0 Final" version yet? Or maybe you could do a Special Report article on your experiences developing for different platforms and where you can see this going in the future...?

Jim McKeeth from RemObjects has shown interest in writing something and so has Lifepower as well as Matthias from 'FreePascal-meets-SDL.' This is looking to be a very nice return to making issues for Pascal Gamer. And with new Desktop Publishing software too! (iStudio for Mac OS X)

I was also thinking about writing a fun visual history time-line of Pascal game development milestones from early 2000 until now. Anyone else like this idea?

Also... we have a couple of incomplete "series" from past issues of Pascal Gamer. Are we looking at continuing/completing these from this issue? (cronozphere, Jeremy Darling, Brainier?)