Quote Originally Posted by Ingemar View Post
I have some material on the same theme, but I think Stoney is the authority on the whole chain (all the way to App Store, right?). Maybe I could follow-up on how to write iOS games "totally different"?

What I could cover includes:

- Installing FPC for iOS.
- How to develop for iOS without Xcode.
- Wrapping Cocoa for cross-platform development (games as well as standard GUIs).
- Porting Mac applications/games to iOS.

and maybe some more from there. Game development with FPC in the Mac would be possible too, of course.
That sounds very useful, not that I have a iOS to play with LOL

Quote Originally Posted by Ingemar View Post
And I could even write about what it was like to write and publish a successful game engine for the Mac in the 90's, if anyone wants to read about it.
I would really love to read about this topic

cheers,
Paul