Based on the information presented in the thread bellow the original author of partitions.pas is Nitrogen. but the unit was latter updated by Paul_Nicholls
https://www.pascalgamedevelopment.co...partitions.pas
Based on the information presented in the thread bellow the original author of partitions.pas is Nitrogen. but the unit was latter updated by Paul_Nicholls
https://www.pascalgamedevelopment.co...partitions.pas
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
It uses what looks like same unit (packing.pas), but it seems like it's an older or a modified version of it - https://bitbucket.org/mikepote/font-...e-view-default
packing insert routine seems identical, except that it uses constants rather than enums, but the order of checks and all seems all identical, so i'd say this is same unit, or at least the files are related.
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
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