Quote Originally Posted by SilverWarior View Post
You could always add a hard difficulty and use most optimized algorithm there and use current algorithm for easy mode.
That is possible and a nice extra option. However I ran into an other unexpected problem for the Windows version. It turned out it's possible and useful for some windows users to scale the monitor, e.g. to 125%. Since I hadn't taken that into account the optics turned out horrible.

See below screenshot at 125% on Windows. I assume the same thing could happen to Linux. Anyway I'm trying to make a fix. Seems promising. However this may complicate my upcoming game project. We will see.

How do you guys handle such scaling? How common is the scaling?

grayout-unscaled.jpg