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Thread: Some gravity particles

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  1. #3
    I could precalculate the frames, store like every 20th, and then playback it with interpolation. That way threading wouldn't be a problem at least. Also my CPU only has 2 cores so i would only double the performance, but that's something i guess.

    *Sees a vision in mind of splined curves of the whole particle animation and drools a little...*
    Last edited by User137; 12-06-2013 at 11:42 PM.

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