My idea was that my units (messangers, soldiers, hunters, farmers, pesants, etc) would actually be protagonists and not the king itself. But I would limit the game screen to the kings view itself.
So the game mechanic would be somthing like this:
A messenger brings the message about some event that happened somewhere in your kingdom.
You as a king are offered different choices of what command would you isue.
After you iseue an order a message explaining the order needs to be caried to the unit that you are giving the order to.
Becouse sometimes messangers needs to travel long distances it takes time for your order to actually reach your units. It can even be intercepted by bandits, enemies, etc.
After the message is delivered an cofirmation message is being sent back.
All the units ingame are being simulated but not being rendered. I try to minimize the graphic assets needed for this game. Maybe I can even pull it of as a text game.
So would this fit into the rules?
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