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Thread: Lets talk OUYA

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  1. #1
    So how about making article about setting FPC so it can compile to Ouya and what libraries to use?

  2. #2
    it's the same as compiling for ARM android.

  3. #3
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    Quote Originally Posted by Darkhog View Post
    So how about making article about setting FPC so it can compile to Ouya and what libraries to use?
    Actually that's not a bad idea. You can set up Oxygene for Java to build and deploy right to the device so learning how to set that all up is just a matter of knowing the tools and figuring out how to install OUYA's "drivers" for your platform.

    I'm sure that FPC doesn't have this ability on it's own, but maybe with the help of other software...?

    Since we want to be a helpful community, WE could do a set (or short series?) of articles for Object Pascal OUYA development environment setup here on PGD. Would you be willing to write a short guide or list of steps for the Free Pascal portion Dan?
    Jason McMillen
    Pascal Game Development
    Co-Founder





  4. #4
    arm linux fpc+lazarus package (for linux32 only): http://gen2gdk.com/files/ArmLinuxUtils.tar
    download, read the instructions and run the installer after that you'll have fpc and lazarus ready for arm-linux compilation.
    then you'll still need some tool to assemble the apk (eclipse or android studio) so I suggest that you do some reading
    about the android NDK and how to link native code with the android application.

    you can also find some decent instructions on how to create an arm-linux fpc compiler here: http://zengl.org/wiki/doku.php?id=compilation:android
    another more recent article (looks like things are getting more simple): http://wiki.freepascal.org/Android

    I would love to write an article about the whole process up to deploying an app to the device but I simply have no time for it.
    if someone else decides to do that I would be happy to answer any questions here on the forum.

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