Hi SilverWarrior,
Yes, I'm aware of quick performance deprecation you can have with this product : Even in 2D. There are no acceleration structure, so, FMX performance on "stress" is very bad.
In fact, I spoke about low level part (FMX.Context and FMX.Context.[Platform]) but, even if we consider only this part of the product, certainly many issues could be pointed : More or less, the easyness of technology access seduce me.
But as I said juste before, and As I recognized, talking about this subject here was a mistake.
The subject could be closed.
Scuse me cause I'm not understand : When you speak about your UI library, you build it upon which framework ? OpenGL ?
Kind regards,
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