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Latest Forum Topicsor engine. or both, anyways i'm working on it. current state is a bunch of cubes that can be edited, saved and loaded. Doesn't look pretty yet, need to
Yesterday, 11:22 AM by laggyluk
Hi guys, as you might already know, WILL and I have been recoding and developing his "Subject 33" project (see below):
http://www.pascalgamedevelopment.com/showthread.php?2970-Subject-33-Restarted

Brtech1
Thread Starter: BeRoI've wrote a Quake3/idtech3-compatible engine (in most all things except API-wise, so it's not API-compatible) in the last month ago.
Yesterday, 04:29 PM by BeRoIt's