Ok, but is it possible to take some constant and use the nxPascal "tick" to generate different animations with different framerate?
Slower / faster.
In my case, every block could have tile animation with his own frame rate. Some anims need slower FR, some bigger FR and still be same on any PC?
I mean animation that has slower framerate, will be actually faster in my friends computer, who has more faster pc.
So can i divide my FR value with something from that loop?
Im beginner in timers and animation, but i always wanted to make my editor timing better.
Just dont have enough knowledge.
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