View Poll Results: What kind of game project are you working on?

Voters
33. You may not vote on this poll
  • Nothing at all. Too busy.

    1 3.03%
  • None, just game engines or tools.

    3 9.09%
  • I make simple free stuff for fun.

    6 18.18%
  • I'm working on a commercial project and can talk about it much. (NDA, etc)

    4 12.12%
  • I'm working on my own creator-owned project.

    12 36.36%
  • I have a lot of prototypes/ideas, but I don't really have any concrete plans.

    7 21.21%
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Thread: Who is writing a game?

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  1. #24
    Ok, but is it possible to take some constant and use the nxPascal "tick" to generate different animations with different framerate?
    Slower / faster.

    In my case, every block could have tile animation with his own frame rate. Some anims need slower FR, some bigger FR and still be same on any PC?
    I mean animation that has slower framerate, will be actually faster in my friends computer, who has more faster pc.

    So can i divide my FR value with something from that loop?
    Im beginner in timers and animation, but i always wanted to make my editor timing better.
    Just dont have enough knowledge.
    Last edited by hwnd; 28-08-2012 at 08:25 PM.

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