how do you use it... Is there a DelphiX example anywhere that uses it? But i get 75fps normally usinga normal DXImageList just drawing tile after tile. And what would be the best way to have objects and other things working independantly.. the way i am doing it currently sucks.. Mine tracks different objects, i set it so there is a max 256 object on screen at once.. but sometimes it stuffs up, and it thinks there are objects around when they aren't. I dont know why... But help would be appreciated.
And how much faster would TBackgroundSprite be?