Hey thanks! It's one of those projects that I didnt want to post up in it's original state because it's so inflexible and horribly stale... I had grand schemes for making it like a little 3D modeller with the 4 viewport business etc. But it never got past that point. Yea I used the Flipcode articles about it.. Really good tutorial that.Originally Posted by jdarling
The image above took 3.2 seconds to render 640x480 on my AthlonX2 4200.
Yea, raytracing isnt that big of a visual difference from good pixel shaders (and the pixel shaders run a hundred times faster), but you can still use it for small apps like building webpage buttons or rendering logos etc.