Results 1 to 10 of 11

Thread: SDL 1.3 Mix In - OpenGL >= 3.0

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    This project is pretty dead now. But maybe it will come back to life depending on SDL's status and motivation.
    Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.

  2. #2
    I made a Github repository for SDL 1.3: https://github.com/Stoney-FD/sdl13-pascal
    They are currently for iOS only and incomplete, I haven't tested it for any other platforms, but I'm sure they could work on other platforms if the library constants would be changed.
    Freeze Development | Elysion Game Framework | Twitter: @Stoney_FD
    Check out my new book: Irrlicht 1.7.1 Realtime 3D Engine Beginner's Guide (It's C++ flavored though)

    Programmer: A device for converting coffein into software.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •