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Thread: PGDmC - Duke of Dragonfear: Deathland

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  1. #4
    As I've said at "What gives?" it's too hot here, in Madrid, and I can't think a lot. You know, I feel lazy (I mean "more lazy" ) but I'm trying to advance in the game. Yesterday I was modifying the tilemap engine from the Allegro.pas demonstration game. Now it loads the tileset and seems to render everything right. I hope I can write a "map-maker" to build random maps this night and then I can show you how it looks.
    Last edited by Ñuño Martínez; 30-06-2011 at 08:26 AM.
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