Ah well, KDevelop + FreePascal is very nice and SDL seems to be very handy too (I wish there was something similar to KDevelop under Win32)

I finished my Newton/SDL/GL-template yesterday and as it uses SDL it should be cross-platform as long as the target platform supports newton. The template compiles and works fine under Windows and also under Linux (when I comment out the Newton-part, since the dynamic lib isn't available). And as I unterstand it then also should compile fine under MacOS, or is there anything I need to know that's different from Linux/Win32 under MacOS?

And after NGD 1.35 with the dynamic lib for Linux is released I'll also update all the developer samples for Newton on my page to SDL and FP so they're cross-platform too.