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Thread: Open discussion: What game devs need from Delphi

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  1. #32
    Quote Originally Posted by WILL View Post
    The main problem is the way that Windows and Mac OS X operating systems each handle their file systems.
    Doesn't TStream-s have platform based implementation of memory or file handling so you don't have to worry about the Big-Endian and Litle-Endian by yourself.
    I do realize that the way how Typed Files work is platform dependant (based on Delphi-s hint it generates whenever I use them).
    Also since newest Delphi version do have support for Mac OS X I would suggest that this is being overcome in RTTI itself. So far I haven't tried doing any multiplatform stuff as I don't own Mac OS X based platform device myself.
    Last edited by SilverWarior; 01-08-2013 at 08:39 PM.

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