Just come across what looks to be an interesting article by Adrian Courrèges discussing the rendering pipeline in Deus Ex: Human Revolution.
Check it out:- http://www.adriancourreges.com/blog/...raphics-study/
(last progress long time ago, next should hopefully be around December 2019 or January 2020)
The project's website: http://chentrah.chebmaster.com/
Old topic turned into a incompenhendable blend of everything, so here's a topic restart.
Milestones reached:
- Car editor partially
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