Results 1 to 10 of 62

Thread: 2nd PGD Challenge Questions!

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Quote Originally Posted by paul_nicholls View Post
    @Jim: did you see my post above yours?
    Guess I just missed it.
    Jim McKeeth
    @JimMcKeeth
    Host of the Podcast at Delphi.org
    Developer Evangelist with Embarcadero Technologies
    My email: Is jim@ at my last name .org
    Delphi.org - McKeeth.org - Embarcadero.com

  2. #2
    Quote Originally Posted by JimMcKeeth View Post
    Guess I just missed it.
    No worries Anyway, I contacted support after deleting all my Oxygene licenses and got a new 30-day license which seems to work...so I am a happy camper again!
    cheers,
    Paul

  3. #3
    Ok, for good or bad, I have started a thread about my 2nd PGD Challenge entry called "Platformation"
    http://www.pascalgamedevelopment.com...n-quot&p=84086

    cheers,
    Paul

  4. #4

    Question The Journey needs election?

    I have no problem with this but must the journey force to elect the route? I mean, it's mandatory to offer more than one way to the player to select the one he wants? Or can it be only one route?
    No signature provided yet.

  5. #5
    It can be only one route, but this way you lose bonus points. You get bonus points if player can travel back and forth between places.

  6. #6
    Co-Founder / PGD Elder WILL's Avatar
    Join Date
    Apr 2003
    Location
    Canada
    Posts
    6,107
    Blog Entries
    25
    Quote Originally Posted by Ñuño Martínez View Post
    I have no problem with this but must the journey force to elect the route? I mean, it's mandatory to offer more than one way to the player to select the one he wants? Or can it be only one route?
    You do not have to allow for route/location selection, but as SilverWarior states, this limits your ability to take the bonus for allowing players to revisit locations within the same playthrough.

    That said, design is up to you. If you feel that your game should have level/route/location selection then by all means add it if you are able, but if you are sure that it shouldn't have it then stick with your guns. Mind you, if you do have time for a story driven game in only 4 weeks plus a weekend then you and I should be working on a project together.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  7. #7
    In my game there are the following locations: Desert, oasis and the inside of a pyramid. Are they 3 different locations or just one? (ie Egypt)
    Also there is an island and a shipwreck in deep water near the island (the player actually dives to the shipwreck). Are they 2 different locations or just one?
    Does it have to be necessary for the player to be able to revisit all the different places to gain the bonus points or just a couple of them?
    My question is about the necessity for completing the game to revisit, not the ability to revisit.

    Example:

    The player is in place A. He must bring the item T from place B in place A. He travels to place B, obtain the item T and bring it back to place A. Then he can procced to place C. He is able to choose to revisit place B but it's meaningless.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •