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Thread: G.T.A.2 Map Editor

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  1. #33
    Quote Originally Posted by hwnd View Post
    I have plan to rewrite my editor in C++ Builder because of all the nice stuff C++ has, vectors, templates, auto_ptr etc etc.
    On defence of pascal language, it has all those features aswell. Vectors - TList, inc(pointer_variable) etc. I cannot say about templates, generics whatever, it is my assumption they exist in some form in FPC, but i don't use them.

    If i understood right, you are somehow using pascal-compiled object files with C++, then just making header files for it? This might not be crossplatform way at least, not even 32-64-bit compatible. But if you create something that could be shared in public, i could let you upload to new folder in SVN trunk. (I cannot say that i would be able to test it though :/ )
    Last edited by User137; 01-08-2013 at 01:33 PM.

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