Quote Originally Posted by Ñuño Martínez View Post
Great.

If sprite exporting can be done in simple bitmaps (i.e. PNG, TGA or similar) then it is perfect.

Also, allowing to save in VOX format would be great.
When you select the PK3 output file and PNG as the sprite format, the sprites (in all angles) are exported in a PK3(actually zip) file as PNG Images.
Also the left / right / front otc views are actually a sprite-like representation of the voxel (isometric projection).
Other voxel formats are a little obscure to implement (tried to make a kvx export but it was much more tricky and difficult than reading them).
Haven't tried vox format. After some google search, I found some documentation at https://github.com/ephtracy/voxel-model/tree/master/vox.