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Thread: Asphyre Sphinx Framework v4.0.0 (Unofficial release)

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  1. #1
    Hi, and first thank you guys (Cestari mostly right?) for continuing the work on the Asphyre Framework.

    I just wanted to report, there is still a bug in 4.0 that was also in Lifepowers last release.
    This thread explains it :

    http://afterwarp.net/forum/topic/661...ender-targets/

    User GuTyKa posted a solution at the end.

  2. #2
    About the Android version. I downloaded the github files (the ones that say Android Test is loading Textures) and i tested the APK. But it does not load textures and the font on my Nexus 5. Are the files on Github really those that were fixed by Damn?

  3. #3
    Quote Originally Posted by Zimond View Post
    About the Android version. I downloaded the github files (the ones that say Android Test is loading Textures) and i tested the APK. But it does not load textures and the font on my Nexus 5. Are the files on Github really those that were fixed by Damn?
    Yes, files in githud are correct!
    I tried to compile the project in Delphi XE7 and get a green screen without fonts and textures
    Then I compile the example with Delphi XE5 (SDK was specially imorted from XE7, it means that sdk was the same) and it works fine.
    So, example works fine in XE5.

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