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Thread: Asphyre Sphinx Framework v4.0.0 (Unofficial release)

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  1. #1
    PGDCE Developer
    Join Date
    Oct 2011
    Location
    Blumenau/SC, Brazil
    Posts
    17
    Quote Originally Posted by Danm View Post
    Hi!
    First of all, I added "Factory.UseProvider(idOpenGL_ES);" in OnAsphyreCreate procedure (in example)
    Loading archives and creating textures are fixed, Now it works fine
    But I haven't done loading fonts yet
    So, I will send you fixed sources when I finish with fonts
    https://dl.dropboxusercontent.com/u/...8102013959.jpg
    Good job!

  2. #2
    Quote Originally Posted by Cestari View Post
    Good job!
    Now it's finished
    Screenshot:
    https://dl.dropboxusercontent.com/u/...0102013968.jpg
    Temparary dropbox link (i'll delete it when you download the archive):
    https://dl.dropboxusercontent.com/u/...400%20fix1.rar

  3. #3

  4. #4
    PGDCE Developer
    Join Date
    Oct 2011
    Location
    Blumenau/SC, Brazil
    Posts
    17
    Quote Originally Posted by Danm View Post
    Now it's finished
    Screenshot:
    https://dl.dropboxusercontent.com/u/...0102013968.jpg
    Temparary dropbox link (i'll delete it when you download the archive):
    https://dl.dropboxusercontent.com/u/...nx400 fix1.rar
    Thanks for your contribuition Danm!


    I modified a bit your changes and merged in the android branch.

    Quote Originally Posted by wagenheimer View Post
    What it is using Delphi XE5 or Lazarus?
    It's XE5, but i think it's not that hard to port it to iOS/Android through Lazarus LCL

  5. #5
    '
    Quote Originally Posted by Cestari View Post
    Thanks for your contribuition Danm!
    Thank you for android version! It's really important for all asphyre fans!

  6. #6
    PGDCE Developer
    Join Date
    Oct 2011
    Location
    Blumenau/SC, Brazil
    Posts
    17


    Danm, I commited some changes to android branch to get GUI working, but I think something is going wrong with device size, can you help me to get it working?

    I'm getting angry with the emulator

  7. #7
    Quote Originally Posted by Cestari View Post


    Danm, I commited some changes to android branch to get GUI working, but I think something is going wrong with device size, can you help me to get it working?

    I'm getting angry with the emulator
    I have never used asphyre gui, but i'll see what i can do
    Last edited by Danm; 14-10-2013 at 08:49 AM.

  8. #8
    A little bit offtopic guys, but is is true that Lifepower is currently working for Embarcadero?

    @Danm I am glad that you've picked up the work after Lifepower

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