Quote Originally Posted by WILL View Post
I wouldn't think so, but it probably would be good practice to rename the project perhaps. Unless Yuriy were to endorse it himself with his blessing or something.

You could refer to it as Asphyre "NewName" instead of Asphyre Sphinx if you really wanted to differentiate it from the Asphyre library as under Lifepower's (Yuriy) development control. Especially if you plan to go into a new direction, adding support for missing things and such.

Of course you definitely want to credit Yuriy for all his hard work, which is something I know you have in mind with continuing his work. I would go to the Afterwarp Interactive site and do a little research to make sure thought!

Hori's DelphiX lasted for a long time as an after-project this way, however interest began to get lost once the technology required to make a "modern" game evolved and the UnDelphiX project did not follow along, until much later. By that time however interest had already moved away to the many other game libraries being used at the time and DelphiX no longer became relevant in our community.

So if your intent is to keep it going beyond Yuriy's development of the library and keep it up to par as one of the many options for Pascal games development into the future, take lessons such as DelphiX into account and remember to make the updates that keep the library useful to using it in game projects that developers actually want to make. Do that and your continuation of Asphyre may keep the project alive for years after it "changed hands."
I would love to continue this framework (Surely with all credits for Yuriy), with the help of the community too.


I liked the idea to rename it to Asphyre "NewName" to distinguish development control, but should be in a next release, with some improvements and new things. Also, I think that Yuriy should approve all these changes.


Thanks for the tips, Will.