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Thread: Seafox - a remake using Game Maker Studio

  1. #1

    Seafox - a remake using Game Maker Studio

    Hey all,
    Thought I'd share my WIP of my re-imagining of the classic Broderbund C64 game Seafox. I have created it using Game Maker Studio

    Here is some video:



    screenshots:

    cheers,
    Paul
    Attached Images Attached Images
    Last edited by paul_nicholls; 29-09-2014 at 12:00 AM.

  2. #2
    PGDCE Developer Carver413's Avatar
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    nice work paul

  3. #3
    Quote Originally Posted by Carver413 View Post
    nice work paul
    Thanks mate

    Here is the list of todo items still:

    • supply sub with dolphin + supplies.
    • supply stealing clam.
    • giant shark killing player if he kills the dolphin.
    • fix touch screen controls when playing on android.
    • sfx for when run out of torpedos.


    cheers,
    Paul

  4. #4
    PGD Staff / News Reporter phibermon's Avatar
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    England
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    Looking great paul excellent eye! loving the old school gradient and choice of colours!
    When the moon hits your eye like a big pizza pie - that's an extinction level impact event.

  5. #5
    Cool. Really nice.
    No signature provided yet.

  6. #6
    Thanks for the kind words all

  7. #7
    Very very great. I like much submarine arts.
    You are the Indiana Jones of Game developement Delphi, FPC, Oxygene, and now Game Studio.
    Which one do you prefer ?

  8. #8
    Quote Originally Posted by Vinzvega View Post
    Very very great. I like much submarine arts.
    You are the Indiana Jones of Game developement Delphi, FPC, Oxygene, and now Game Studio.
    Which one do you prefer ?
    "Indiana Jones of Game developement" haha nice one...thanks mate
    hmm...not sure which one I prefer. Game Studio is great for quick prototyping and is multi-platform (big plus), but it doesn't use any object oriented programming under the hood with it's language...which bugs me a bit as an OOP programmer haha. It does seem some big proffessional games have used it too though.

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