I'm mainly an artist, not a programmer. But I know the basics, and with DelphiX that feels more than enough. Everything seems to be built in a way that a non-programmer can grasp easily(I feel the same about GLScene, which I use for 3D). Although I admit it may be a case of "you like what you learn first".
Now, I have not tested anything else for a while now, mostly because DelphiX serves my purpose - to cobble together a working game with code so ugly any real programmer would cry at the sight of it. But the point is it works and I can do it by myself.
But out of curiosity, what are these better options? Are they better simply from a programmers view(speed/functionality) or is there actually something new out there that is also as user friendly as DX?

The only major flaw I see with DelphiX is that it won't work with Lazarus and the likes.
Anyone know anything about this?
http://www.phoenixlib.net/
http://www.pascalgamedevelopment.com...p?topic=3345.0