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Thread: Mini LD #8 Entry: Lunar Tower

  1. #1

    Mini LD #8 Entry: Lunar Tower

    I had a bit time this weekend and participated in the Mini LD #8. The theme was to mash up two existing games from previous Ludum Dare challenges and combine them.
    This is the first LD entry I finished. It’s a mash-up between Tower from LoneStranger and Lunar Fortress. What you have to do in this game is keeping the evil letters from reaching your tower by clicking on them. It’s really simple and it makes absolutely no fun.



    Written in Object Pascal and compiled with Turbo Delphi, but should compile with FreePascal. Also, there are some performance problems. I got around 70 FPS on my MacBook and around 25 FPS on a Intel Essentials D945GCLF2 (Dual-core atom processor @ 1.6 GHz and GMA 950 graphic chip) board. For those who try to play it, have fun.

    Here is the link: Windows Binary + Source (ZIP)

    There are three things that need fixing, but I have no idea where the problem is:
    - Compiles just fine on 32-bit Linux, as soon as I start the game I get an access violation and nothing happens
    - Won't compile on a Linux x86_64 machine, I get a lot of errors while compiling sdlutils.pas
    - Won't compile on a mac, it seems there is a problem with sdlutils.pas. It works when won't use sdlutils.pas, but I need that unit for SFont
    Freeze Development | Elysion Game Framework | Twitter: @Stoney_FD
    Check out my new book: Irrlicht 1.7.1 Realtime 3D Engine Beginner's Guide (It's C++ flavored though)

    Programmer: A device for converting coffein into software.

  2. #2

    Re: Mini LD #8 Entry: Lunar Tower

    first thing. you put link wrong

    Quote Originally Posted by opera
    The URL http://"http://freeze-dev.de/files/lunartower.zip" contains characters that are not valid in the location they are found.
    ok i dont know how you enable to see FPS but it looked to me like i was getting 5 FPS and i could not click on any letters.

    this system is 2.4 Quad Core, NVidia 280GTX, 2GB 800Mhz

    ;MM;

  3. #3

    Re: Mini LD #8 Entry: Lunar Tower

    Fixed the link, thanks for noticing.
    You have to press 'D' as mentioned in the readme
    If you're using Vista it might help if you deactivate Aero while you're playing the game.
    Freeze Development | Elysion Game Framework | Twitter: @Stoney_FD
    Check out my new book: Irrlicht 1.7.1 Realtime 3D Engine Beginner's Guide (It's C++ flavored though)

    Programmer: A device for converting coffein into software.

  4. #4

    Re: Mini LD #8 Entry: Lunar Tower

    hi, no i have windows xp pro sp3, ok i pressed d, it states 89FPS, but moves like a slideshow, like as if it is updating every 5 secs, and i still cant click any letters, the resolution is fixed maybe a prob? i have 24" widescreen, 1920x1200 so it is stretched and put into horrid resolution.

    ok tried window mode and i get around 56FPS (still seems to jitter) but now i can click etc.

    ;MM;

  5. #5

    Re: Mini LD #8 Entry: Lunar Tower

    I think the jittering is "normal". This a bug because of my poorly implemented TelTimer component which is everything but precise. And the fact that the letters are moving randomly from left to right.
    Freeze Development | Elysion Game Framework | Twitter: @Stoney_FD
    Check out my new book: Irrlicht 1.7.1 Realtime 3D Engine Beginner's Guide (It's C++ flavored though)

    Programmer: A device for converting coffein into software.

  6. #6

    Re: Mini LD #8 Entry: Lunar Tower

    My game is now working under Linux (32 bit), you can download the executable on my blog. Still no luck getting it to work on Mac OS X though.
    Also made some little changes: Game starts now in window mode and I tried to eliminate the jittering effect.
    Freeze Development | Elysion Game Framework | Twitter: @Stoney_FD
    Check out my new book: Irrlicht 1.7.1 Realtime 3D Engine Beginner's Guide (It's C++ flavored though)

    Programmer: A device for converting coffein into software.

  7. #7

    Re: Mini LD #8 Entry: Lunar Tower

    health goes down constantly for me, even with nothing at the tower

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